What a pity! The Tahari is not safe again…

march to Klima

A large group of armed men gathered yesterday in the main square of the Oasis of Lame Kaiila. They had responded to a call to track down and capture a band of outlaws who, according to caravan leaders from the Oasis of Klima, were hiding near the Exchange Point. Or perhaps near the ruins of the Oasis of Mandara; no one knew for sure.

Those who knew the area waited warily, fearing the dangers, especially the ever-present quicksand and the difficulty of attacking the exchange point should someone happen to be entrenched there.

march to Klima

The expedition was ill-fated from the very beginning. Everyone had hoped that Salt Ubar would send its elite troops, the Guards of the Dunes. But that didn’t happen. They waited in vain. Consequently, there was a lack of organization and experienced military leadership. The men began to grumble in frustration. One heard disrespectful remarks like, “He’s a man who values ​​comfort more than fighting,” or “He just sits in his palace and does nothing.”

At least the ruins of the Oasis of Mandala were reached without incident, and nobody got lost.

march to Klima

But when we reached the enormous rocks that protect the Oasis of Klima from the sandstorms, and passed the well-known rocky outcrop, what many had feared came to pass: the outlaws had prepared and ambushed the expedition.

There was great confusion, and no one knew who was friend or foe because, of course, everyone involved was masked for protection from the sand, and no one was giving proper orders. Unfortunately, all of us were hacked down, shot, and without exception, bound.

Fortunately, it turned out that the band of outlaws had arrived at the Exchange Point purely by chance and had no idea how to get back to an oasis or where the paths were. We pointed out to them that without the help of the locals, they would have perished miserably from thirst.

march to Klima

Someone offered to bring the outlaws back if they simply released the majority of the prisoners. There was supposedly a tunnel system near the ruins to bypass the quicksand. This was, of course, a trick and a lie, but the outlaws fell for it.

In the labyrinth, which had already been explored several times, they managed to lead the outlaws astray. And the few who reached the surface again wandered among the dunes. All the prisoners were freed. No one knows where the outlaws are now. But one cannot be sure that they are still near the ruins, because that is the only place with water.

The men blamed Salt Ubar for his shameful neglect of the dangers posed by outlaws and the safety of the caravans.

Make the Tahari safe again!

march to Klima
A caravan of Kaiila is being prepared in the Oasis to move to the Exchange Point of the Oasis of Klima.

Urgent: A very large group of outlaws, including women, has been seen near the ruins of the Oasis of Mandara. They appear to be heading towards the Oasis of Klima’s Exchange Point. Perhaps they are simply lost and don’t know where they are. However, they have attacked a caravan.

The caravan leaders refuse to march to Klima as long as the area remains unsafe.

The Southern Trade Alliance (STA) is currently assembling the largest possible number of armed men. We need help!

All male members of the STA who are able to carry weapons are needed!

Next march to the Oasis of Klima: November 29 (Saturday) noon SLT / 8pm GMT, 21:00 GMT+1-german time)
Start main place Oasis of Lame Kaiila

Slave Auction at the Oasis of Lame Kaiila

slave auction

A slave auction was held at the Oasis of Lame Kaiila. Up for sale were slaves who had recently been abducted from Earth—from an island called “Cuba.” The Oasis’s lecture hall was packed to capacity; some attendees even had to stand. The event was a resounding success.

slave auctionslave auctionslave auctionslave auctionslave auctionslave auction

Voyage of Aquisition Nr.25 – Abduction from CUBA

cuba

Our Abduction Event begins on 18th October, at 12:01 pm SLT, and runs for ten consecutive days (Oasis of Lame Kailla – arrival point)

Intro RP for the Abductees:

You receive a message/letter, from the Navargentum event agency.

“Dear (your name), You have won a free trip to Cuba, in an open internet-based lottery. The letter says You have been entered by a friend. You have won a combined vacation/workshop for ecologically conscient people especially open to feminist environmental activists and international students, imagine!

Of course, You are more than sceptical.. but the letter contains a travel ticket, all costs are covered, and the reference number you call checks out. The travel agency confirms the validity, and your research yields the information that Navargentum events is a subdivision of the widespanned, extremely well-reputed Chronander Bankhouse of Sweden – a private bank of great reputation patroning such international events regularly.

The event is announced to take place over ten full days – and is set to begin on 18th October, 2025, ending the 28th of October. Additionally, we will offer preplay options, and a 7 day arrival phase after the event. Since You have no other plans and apparently won’t have to spend a single buck on it yourself – You decide to try it out.

ABDUCTION TO GOR!

– Is a regular RP event for PKs, Muls, an Acquisition Crew and earth women ready to rp the rough ride to Gor, being abducted to the world under the three moons, given the rare chance to show the earth person before their abduction.
_____________________________________________________________

Setting / General Information for all abductions:

NO METER – NO WEAPONS – PROPS / RP ONLY is the general rule for all happening in the EARTH part of the RP. On GOR, meter may be required at times, but those will be announced comfortably ahead always. ALL-GOREAN, LIVING GOR EVENT, NO btb/GE, but Gor will be applied.

Just since a few asked: Event begins on 17th Oct. for silvership crew, agents and ship slaves (Flight RP) and for all others on 18th, it runs to 28th of October, when we arrive on Gor. After that we offer arrival-on-Gor for a week.

Daily Core playtime always starts 12:01 pm SLT, but we do RP when abductees and agents are present, at diverse times. Just say Hi when you log in and we’ll fit You in. – Nephtides na Neidos (nephtides)

New Tower

tower

The oasis’s new tower can be seen from far away, towering above all other buildings.

Bring Food to Klima!

tahari

Next march to the Oasis of Klima: 16 August, noon SLT / 8pm GMT, 21:00 GMT+1-german time)

Start main place Oasis of Lame Kaiila

Roleplay plot: BRING FOOD TO KLIMA!

The people of the Oasis of Klima are starving and desperately need food! In the exchange point of Klima, a parasite (Toxoplasma gondii) has infested almost all food and made it inedible.
The last caravan only made it as far as the ruins of the Oasis of Mandara. There, a violent sandstorm caught them by surprise. The caravan leaders tried to bring the food into the labyrinth, but the men disappeared, presumably perishing in the quicksand.

Your task:
– March with the Guard of the Dunes to the ruins of the Oasis of Mandara, round up the Kaiila, and search for the food crates in the Labyrinth and bring them up. Never do this alone, always in at least two! A Kur was last seen in the Labyrinth!
– Bring the food crates to the exchange point of Klima and then through the salt mines directly to the oasis!

Equipment that is necessary: You need to wear appropriate clothing for the desert: always strong wind and sandstorms, extremely hot sun. Men should be armed.
Ropes, torchs, clothing that protects against the blazing heat, enough water.
Do not fall into the quicksand!
_____________________________

OOC hints:
The food is for sale for 1 Lindendollar, if you dont have lindendollars I will give them to you. The food is scattered in several places in the labyrinth.

To prevent cheating, I know who took them. Anyone who buys one of the crates from afar will be ejected. I have unlimited view distance and see everything on my sim.

Tarsk Dried Meat 4 cates
Sa’Vella Tabuk Dried Meat 1
HoY Bazi Tea Crate 3
Verr Meat dried 1
Bosk Meat Crate 2
Barrel Kargash Winery 1
HoY Barrel Rence Beer spigot
Tabuk Dried Meat 1
Tarsk Dried Meat 3
HoY crate of Tospit 1
Teehra Palm Wine Barrel 2
Crate of Wingfish 2
HoY crate Melons 1
HoY Crate Onions 1
Dried fish crate-Made in Meqara Port 1
Crate – Black Wine of Thentis 1
HoY Chocolate 1 crate (10) 1

After you have unloaded the crates and barrels in Klima, you can take them back OOC if you want

– Please accept all (experience) teleporters
– Recommended for the best view::
World – Photo and Video – Phototools – Sky – “Fine Day” or
World – Environment – Midnight

Background knowledge

The location of this Oasis is secret and very few people know the way for going to Klima. One of the major sites within the Tahari for obtaining salt are the brine pits of Klima, hidden deep within the dune country and its location is closely guarded. The guards of Dunes protect the Oasis and keep secret the road for coming from. The guards always wear a turban, so their face are hidden and they could not be recognized. They serve the Ubar salt, a secret lord, one of the most powerful Pasha of The Tahari. 20% of the gorean salt is produced here.

Klima, has its own well, but for the most part, relies on caravans for supplies as well as fresh stock of slaves. These food stores are delivered to scouted areas (“exchange point of Klima”) some pasangs from the compounds, whence they are retrieved later by salt slaves.